Synopsis
Prosopagnosia, also known as face blindness or facial agnosia, is a neurological disorder characterized by the inability to recognize faces. 
In this brief exercise, I explored the capabilities of the POP node in Houdini, a powerful tool for particle generation and operation. Using a 3D scan of myself, I applied a 2D pixel-sort technique in combination with 4D particle simulations to create a distorted yet still recognisable representation of myself.

Role
Artist
Credits
3D Scanner // Shenton Morgan
Raw render
Raw render
Viewport
Viewport
POP Experiment
POP Experiment
Raw render R
Raw render R
Raw render L
Raw render L
Original 3D Scan
Original 3D Scan
The 3D scan was originally used for architectural research in 3D machine vision, facial recognition and surveillance. As the age of AI-enhanced technology continues to unfold, we are increasingly surrounded by an invisible and intangible realm of machine vision that monitors our realities in ways that are often incomprehensible and unpredictable. This project served as part of a developing series of my work - a reminder of the complex relationship between humans and machines in our ever-evolving world.

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