Synopsis
Exploring a diverse range of scales, from the human to the architectural and the miniature, I delve into various relationships: architecture versus architect, artificial versus organic, objectual versus spatial, and unity versus fragmentation. Here I simultaneously pose multiple open-ended questions, aiming to foster curiosity and contemplation.
Mümün Keser taught the fully procedural workflow over a two-day Houdini workshop, where he shared a generous amount of computational techniques. Applying his workflow to a human 3D scan, I produced the concept, rendering and composition. The advantage of the procedural approach is its ability to swiftly generate numerous variations. A selected few were explored and visualised.